LARPs
Below is the list of competition and participation LARPs being run at Q-Con XV. Further details of all games will be posted soon, please note that all listed games are subject to change.
Friday Evening - 7pm - 10pm
iSpy
By Sandra Duggan
So you have been taught how to use the gadgets, analyse the crime scenes, negotiate the difficult tasks of B&E, hand to hand combat and all that stuff but there's one thing that the instructors left out; Dealing with people!
Now you must enter the most difficult part of your Spy training, going to a party and rooting out the Double Agent. That's not to hard now is it? Although your instructors are the tricky type so who knows what might happen?
Saturday Afternoon - 3pm - 6pm
A Fall from Grace
By Graham Tormey & Eoin Dornan
Camarilla Ireland invite you to a game of plotting, scheming, and covert murder.
- The Prince of Belfast has held together his fractious court for nearly 20 years now.
- The Invictus reign supreme and are universally respected.
- Even their bitterest enemies acknowledge that Prince McKay has been good for the city.
- Recently however he has been dithering over decisions and acting peculiarly.
- His supporters are worried and his rivals are waiting for an excuse to denounce him.
What is affecting the Prince's mind, will everything he has worked for be destroyed by treachery?
A vampire the Requiem Larp for 12 players.
Sunday Afternoon - 3pm - 6pm
Dungeons & Dragons - A Night at the Inn
By Hugh Adams
Good King Thomas and Doom Lord Slayer of the Kingdoms of Raphalion and Mordred have decided to end decades of fighting between the two. Doom Lord Slayer has repeatedly tried to invade the Realm of Paladins but has finally accepted that the Kingdom of Light will not fall, likewise, despite Good King Thomas' recent stoicism, he has recognised that he will never extinguish the eternal flame of darkness that is the Kingdom of Night. Both Kings have decided to meet at a border town Inn simply known as "The Tavern" for both a night of revelry and to negotiate a permanent if uneasy truce.